//
//  CombatScene.h
//  SpaceTrader
//
//  Created by Brandon Chastain on 10/26/12.
//  Copyright (c) 2012 The Hex Pistols. All rights reserved.
//

#include "SpaceTrader.h"
#include "GuiButton.h"
#include "Universe.h"
#include "Player.h"

/*
 * A demo scene for now. Will be used for encounters between the 
 * player and pirates.
 */
class CombatScene {
private:
    bool shipHit;
    int timeCountAfterHit;
public:
    CombatScene();
    state_t draw(SDL_Surface *screen, Player *player);
};